
The most common way of acquiring a Pokemon is to forcibly remove it from its natural environment. The fact of the matter is that it very much IS morally questionable to keep Pokemon the way most trainers do in the Pokemon universe's games, anime, manga, and so on. Now, this is a pretty loaded issue for a Pokemon game to bring to the table. Team Plasma claims that Pokemon suffer when kept by Trainers and must be liberated, and is willing to force the issue through theft and violence. Basically, the conflict of Pokemon's 5th Generation games is that a group named Team Plasma is out to get trainers to free their Pokemon and no longer keep them as.partners? Friends? Pets? Slaves? Whatever you'd call them. The heart of the matter lies with the premise of the game's story. Pokemon Generation 5 fails to live up to the expectations it gives us early on. Remember my La Pucelle Tactics rant, where I basically explained that my disappointment with the game wasn't that it had let down expectations I'd had for it before playing, but rather that it so utterly failed to live up to its own potential even though all signs early on indicated that it would be great? Same basic premise here (though to a lesser extent). But the game has nonetheless been quite a disappointment to me. So, basically, I wasn't expecting much from the 5th Generation of the franchise when I started it. Whether or not I can catch'em all and get to Level 100 and so on isn't important to me, so you can see why most Pokemon games don't impress me. Yes, yes, most people like the Pokemon games, and I can see why they tend to addict their players so effectively, but keep in mind, I play RPGs, including Pokemon, with an interest in their intellectual content: the quality of storytelling, the depth and emotional strength of their characters, their creativity, the worth of their plot and setting, and so on.

While Generation 4 (Diamond/Pearl/Platinum) did have a somewhat decent plot and a surprisingly respectable villain, everything up until that point had been a varying blend of generic and silly. As a whole, the Pokemon series is.not a shining example of powerful storytelling, deep and involving characters, or artistic ingenuity.
